"Eight years in the making, Philip Bak's debut project is a twin stick shooter in which chaotic genius can be found."
"Bezier is resolutely modern, it could happily sit alongside those rows of arcade greats and I doubt anybody would bat an eye."
"From the moment I got to the menu screen of Bezier, I was blown away. Really. The graphics and music just had me glued to the screen. I was like some junkie, I needed more and I needed it now."
"I have to warn you: Bezier is very addictive. You won't be able to stop until your spaceship is destroyed or you beat the game. The action, history, visual effects and soundtrack are harmoniously combined in such a way that you will be entertained for hours. Definitely, Bezier is as small games that deserves its place among the giants."
"It's beautiful and more than a little wacky."
"Bezier is a shiny twin-stick shooter, complete with all the explosions and mayhem that entails, and it's very good at that. What it adds on top of that is a story told only in snippets at the beginning of each stage. At least, to start with. When it starts reinforcing the story through gameplay, the cruelty of the villain becomes more than just words."
"It all makes for a captivating, unique and slightly unhinged experience. And I love it so very much."
"It's a hectic twin-stick shooter that has effortlessly swallowed my entire morning, and is probably going to eat up most of the evening too."
"Bezier is a fast paced twin stick Geometry Wars-Style blaster full of varied enemy design, frantic gameplay and more visual flair than a burning Lamborghini filled with fireworks and glitter."